Update 0.1.10 is out!


This internal update is rather important for modders, the functional limit to the amount of blocks should be much larger than 256 with improvements to the rendering engine!

* Runtime texture atlas size increased from 256x to 1024x

* Increased UV texture precision for blocks from 7 bits to 32 bits per axis

* Moved some code into save library https://github.com/FinalForEach/Cosmic-Reach-Save-Library

* Pressing ESC in the keybinds menu no longer leaves if keybind button is active

* Fixed freeze when creating world if render distance is invalid

Files

cosmic-reach-linux.zip 60 MB
Version 0.1.10 Mar 20, 2024
cosmic-reach-windows.zip 56 MB
Version 0.1.10 Mar 20, 2024
cosmic-reach-jar.zip 25 MB
Version 0.1.10 Mar 20, 2024

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