Update 0.1.10 is out!
Cosmic Reach » Devlog
This internal update is rather important for modders, the functional limit to the amount of blocks should be much larger than 256 with improvements to the rendering engine!
* Runtime texture atlas size increased from 256x to 1024x
* Increased UV texture precision for blocks from 7 bits to 32 bits per axis
* Moved some code into save library https://github.com/FinalForEach/Cosmic-Reach-Save-Library
* Pressing ESC in the keybinds menu no longer leaves if keybind button is active
* Fixed freeze when creating world if render distance is invalid
Files
cosmic-reach-linux.zip 60 MB
Version 0.1.10 Mar 20, 2024
cosmic-reach-windows.zip 56 MB
Version 0.1.10 Mar 20, 2024
cosmic-reach-jar.zip 25 MB
Version 0.1.10 Mar 20, 2024
Get Cosmic Reach
Cosmic Reach
A space themed block building game in pre-alpha
Status | In development |
Author | FinalForEach |
Genre | Survival |
Tags | 3D, blocks, Multiplayer |
Languages | English, Spanish; Latin America |
Accessibility | Configurable controls |
More posts
- Update 0.3.11 is out!5 days ago
- Update 0.3.9 is out!12 days ago
- Update 0.3.7 is out!25 days ago
- Update 0.3.6 is out!39 days ago
- The Multiplayer Update Is Out!41 days ago
- Update 0.3.0 - 0.3.1 is out!88 days ago
- Update 0.2.5 is out!94 days ago
- Update 0.2.4 is out!96 days ago
- Update 0.2.1-0.2.3 is out!97 days ago
- Update 0.2.0 is out!Aug 31, 2024
Leave a comment
Log in with itch.io to leave a comment.