Update 0.1.10 is out!
Cosmic Reach » Devlog
This internal update is rather important for modders, the functional limit to the amount of blocks should be much larger than 256 with improvements to the rendering engine!
* Runtime texture atlas size increased from 256x to 1024x
* Increased UV texture precision for blocks from 7 bits to 32 bits per axis
* Moved some code into save library https://github.com/FinalForEach/Cosmic-Reach-Save-Library
* Pressing ESC in the keybinds menu no longer leaves if keybind button is active
* Fixed freeze when creating world if render distance is invalid
Files
cosmic-reach-linux.zip 85 MB
Version 0.1.10 Mar 20, 2024
cosmic-reach-windows.zip 81 MB
Version 0.1.10 Mar 20, 2024
cosmic-reach-jar.zip 50 MB
Version 0.1.10 Mar 20, 2024
Get Cosmic Reach
Cosmic Reach
A space themed block building game in pre-alpha
Status | In development |
Author | FinalForEach |
Genre | Survival |
Tags | 3D, blocks, Multiplayer |
Languages | English, Spanish; Latin America |
Accessibility | Configurable controls |
More posts
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- Update 0.3.21 is out!33 days ago
- Update 0.3.20 is out!35 days ago
- Update 0.3.19 is out!43 days ago
- Update 0.3.16 is out!53 days ago
- Update 0.3.15 is out!54 days ago
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