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Devlog
Update 0.3.6 is out!
November 03, 2024
by
FinalForEach
1
Servers must update in order to play in non-offline mode. Changelog for 0.3.6: * Fix authenticating handshake while connecting to servers for the executable builds via the itch client Changelog for 0...
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The Multiplayer Update Is Out!
November 01, 2024
by
FinalForEach
4
( Image courtesy of Spy-Ops105 on discord ) 0.3.4: * Potential fix for infinite loading on clients joining servers * Fixed singleplayer being unable to use commands 0.3.3: * Fixed server crash on star...
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Update 0.3.0 - 0.3.1 is out!
September 15, 2024
by
FinalForEach
5
* All mods and assets are now namespaced, data mods must be in the path `/mods/YOUR_NAMESPACE/YOUR_ASSET_FOLDER/YOUR_ASSET` * For example, if I added a banana item, it would be under the path in the s...
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Update 0.2.5 is out!
September 09, 2024
by
FinalForEach
* Added /skylight command * Added credits screen * Added community contribution: 3D Item models * Reduced frequency of iron ore generation * Poplar trees now have their own leaves and saplings * Added...
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Update 0.2.4 is out!
September 07, 2024
by
FinalForEach
3
* You can now paste seeds directly in the world creation screen * The cursor now resets to the center of the screen when opening the inventory * Fixed nostalgic islands world type never loading in * F...
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Update 0.2.1-0.2.3 is out!
September 06, 2024
by
FinalForEach
3
* Reduced vertex size * Reduced in-memory representation of blocks and world sizes on disk * Remove metal blocks from interceptor loot * Fix spawn point to be dependent on the world seed * Fixed world...
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Update 0.2.0 is out!
August 31, 2024
by
FinalForEach
7
* Added the new "Survival" world type * Added `/time` command * Added Poplar trees * Added per-face normals, and blocks are now lit by the position of the sun * Added iron and aluminium tools * Added...
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Update 0.1.49 + 0.1.50 is out!
August 26, 2024
by
FinalForEach
1
* Added item durability * Furnaces now explode when smelting C4 * Temporarily added a rare chance for interceptors to drop gold ingots * Allied interceptors are now cyan instead of green * Furnace scr...
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Update 0.1.48 is out!
August 25, 2024
by
FinalForEach
4
* Items, furnace recipes, crafting recipes, and loot now load from data ( and data mods! ) * Player now starts at 3 max HP * Added gold, aluminium, and iron for both ores and ingots * Added a gold med...
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Update 0.1.46 + 0.1.47 is out!
August 17, 2024
by
FinalForEach
1
* Added a furnace * Takes logs, planks, sticks, leaves, wooden crates, or magma as fuel * Can smelt sand into glass, and stone into magma * Added `/nightvision` command * Added short aliases for comma...
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Update 0.1.45 is out!
August 11, 2024
by
FinalForEach
2
Added block tags (For data modders: an arbitrary list of strings called tags in a blockstate) "Flicking" an item on the ground now plays a small sound Fixed a bug where selecting a different block wou...
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Update 0.1.44 is out!
August 09, 2024
by
FinalForEach
1
Added crafting system Added "2d" items Added medkit Added stick Added stone axe, pickaxe, and shovel Added /die command Added /tp command Added /gamemode command (Use /gamemode creative and /gamemode...
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Update 0.1.43 is out, and a new devlog!
July 27, 2024
by
FinalForEach
3
* Held item is now independent of FOV * Made picking up items easier * Random ticks now only occur in immediately surrounding regions * Fixed a bug where the player would freeze when making a new worl...
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Update 0.1.41 is out!
July 23, 2024
by
FinalForEach
2
* The currently selected item is now shown in your first person "right hand". * Support non english world names * Fixed bug where you could drop the wrong hotbar item if the cursor is hidden and hover...
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Update 0.1.40 is out!
July 12, 2024
by
FinalForEach
3
* Blocks now drop as items * New block event: `base:item_drop`, which can take in a position and `dropId` as an input parameter * Picking block now chooses the "correct" block state * Pressing the dro...
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Update 0.1.39 is out!
July 02, 2024
by
FinalForEach
1
* Fixed placed coconuts despawning after some time instead of growing trees * Fixed leaf blocks growing into trees * Fixed being unable to shift-click items when the hotbar is full...
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Update 0.1.38 is out!
July 01, 2024
by
FinalForEach
3
* Added coconut trees * The nostalgic islands world type is now the default * Added random ticks, available now in block events with the `onRandomTick` trigger * Added the `base:increment_param` block...
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Update 0.1.37 is out!
June 22, 2024
by
FinalForEach
4
* Added a flying drone called the Interceptor * Added a trap which spawns Interceptors * Added a death screen * Added damage effects * Improved the main menu * Added a difficulty setting: Currently on...
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Update 0.1.34-0.1.36 is out!
June 02, 2024
by
FinalForEach
3
* Can now cycle block types in hotbar, e.g. blocks/slabs/stairs (set to the "`" keybind by default) * Can now save the save game directory with command line option `-s` or `--save-location` * World in...
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Update 0.1.33 is out!
May 28, 2024
by
FinalForEach
7
With itch coming back up after some downtime, we jump straight to 0.1.33! Here's the changelog for 0.1.32 and 0.1.33 respectively: Update 0.1.32: Added the "Dynamic Sky" lighting option Added mouse ke...
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Update 0.1.31 is out!
May 20, 2024
by
FinalForEach
1
* Fixed placed blocks above y=256 not saving * Fixed huge lag spike when quitting to main menu * Fixed item duplication bug * Fixed a crash with the batch renderer * Various translation improvements...
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Cosmic Reach 0.1.29 and 0.1.30 is out!
May 19, 2024
by
FinalForEach
1
* Added wooden crate * Added gravel * Added limestone * Added gabbro stone * You can now build at any height above y=0 * Inventory and hotbar are now saved * Items are now limited, to a maximum stack...
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Update 0.1.28 is out!
April 20, 2024
by
FinalForEach
2
* Added asphalt block * Added Welsh, Serbian (also I forgot to mention Romanian from a previous update) * Fixed wall running * Fixed glitch-hopping when crawling near slabs * Fixed glitching to the si...
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Update 0.1.27 is out!
April 19, 2024
by
FinalForEach
1
* Various movement fixes * Player no longer phases through blocks when sprinting * Player no longer glitches into the ground when falling * Glass stairs are no longer ugly * Added stairs for metal pan...
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Update 0.1.25 is out!
April 18, 2024
by
FinalForEach
1
* Added stairs for seamless blocks * Added block state generators, which can create variants of blocks at startup * `generateSlabs` is **deprecated,** please replace it with `"stateGenerators": ["base...
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Update 0.1.24 is out!
April 16, 2024
by
FinalForEach
2
* Fixed a severe memory leak with the debug menu * Added missing font glyphs for Croatian * Added Bulgarian, Czech, and another dialect of Norwegian * Various localization fixes...
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Update 0.1.23 is out!
April 15, 2024
by
FinalForEach
* Added Turkish, Hungarian, Danish, Sicilian, Catalan, Swedish, Croatian, Italian * Fixed various localization issues * Pre-alpha text will now try to fit on screen the best it can * If text on button...
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Update 0.1.22 is out!
April 12, 2024
by
FinalForEach
* The game has been translated to multiple languages, including Spanish, German, French, Norwegian, Dutch, Polish, Portuguese, Russian, and Ukrainian (thank you everyone for your contributions!) * Int...
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Update 0.1.21 is out!
April 07, 2024
by
FinalForEach
* Made walking speed faster * Made sprinting speed slower * Macs can render the world now * Fixed bug where blocks would go missing on a palette clean...
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Update 0.1.20 is out!
April 04, 2024
by
FinalForEach
1
* Adjusted water shader slightly * Adjusted player physics in water * Player walks slower now * Potential fix for inputs being ignored when creating a new world * Bottom of nostalgic islands world typ...
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Update 0.1.19 is out!
April 02, 2024
by
FinalForEach
1
* Added back references to myself to the game (the guy who wrote the previous changelog has been *canned.*) * Nostalgic islands now generate with stone at the bottom layer instead of lava- uh, I mean...
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Update 0.1.18 is out!
April 01, 2024
by
FinalForEach
Special update for April 1st: * FinalForEach has been cancelled so all references to him in the game have been removed. * Added nostalgic island world type * Added a hunger and health system for a tru...
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Update 0.1.16 + 0.1.17 is out!
March 30, 2024
by
FinalForEach
1
* Added world creation screen * Can set world name, seed, and type * Added flat world type * Fixed random crash with the Batched renderer * Major internal changes, separating the concept of worlds and...
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Update 0.1.15 is out!
March 27, 2024
by
FinalForEach
* Fixed crash when chunk's palette size exceeded 128 * Palette is automatically cleaned up when exceeding a soft limit of 128 or hard limit of 4096 * Major internal refactors to prepare for multiplaye...
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Update 0.1.14 is out!
March 25, 2024
by
FinalForEach
* Added tickDelay to base:run_trigger * Added debug crash button for an easy way to copy specs * Fixed texture buffer sharing the same binding as the diffuse texture * Fixed bug where missing blocksta...
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Update 0.1.13 is out!
March 24, 2024
by
FinalForEach
* Texture atlas size + precision increase using texture buffers. Hopefully no revert will be needed this time. * Added Max FPS Slider * Fixed non-qwerty keybinds saving incorrectly * Reduced max FOV t...
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Update 0.1.12 is out!
March 22, 2024
by
FinalForEach
1
* Added run_trigger to relay custom triggers * Unlocked FPS when not using VSync * Updates now work on a fixed-timestep tick system * Position in debug menu now uses two decimal places * Fixed swimmin...
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Update 0.1.11 is out!
March 20, 2024
by
FinalForEach
* Reverted the texture atlas / UV precision changes for now, due to widespread crashing...
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Update 0.1.10 is out!
March 20, 2024
by
FinalForEach
This internal update is rather important for modders, the functional limit to the amount of blocks should be much larger than 256 with improvements to the rendering engine! * Runtime texture atlas siz...
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Update 0.1.9 is out!
March 18, 2024
by
FinalForEach
4
* Fixed vertical slab placement when not placing on the ground * Fixed worlds not unloading on going to main menu * Fixed bug where open directory would go to the containing folder on windows...
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Update 0.1.8 is out!
March 17, 2024
by
FinalForEach
3
* Added aluminium panels * Slabs can now be orientated depending on placement position * Removed debug printing from explosions, reducing lag * Reduced stuttering at larger render distances * Fixed bu...
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Update 0.1.7 is out!
March 16, 2024
by
FinalForEach
5
* Added C4 * All lights can toggle on interact now * Fixed bug where light slabs being toggled would turn into full blocks * Introduced new block event trigger: `onExplode` * Introduced new block even...
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Update 0.1.6 is out!
March 14, 2024
by
FinalForEach
7
* Added mouse sensitivity, FOV, and render distance sliders * More work done towards mac support + a warning message that macs are not yet supported * Selecting a block now takes into account its shap...
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