Update 0.3.0 - 0.3.1 is out!
* All mods and assets are now namespaced, data mods must be in the path `/mods/YOUR_NAMESPACE/YOUR_ASSET_FOLDER/YOUR_ASSET`
* For example, if I added a banana item, it would be under the path in the save directory `/mods/my_banana_mod/items/banana.json`
* Please refer to the base assets as examples on how to migrate your data mods to 0.3.0
* Items now have tooltips
* Credits scroll faster when holding the sprint or jump keybinds
* Tools are only damaged if blocks have a hardness greater than 0
* Saplings no longer block light
* Normals on saplings are now fixed
* Saplings can only plant on valid blocks now
* Added `canPlace` predicate to sapling
* Dropped block_ prefix from block json file names
* Moved `isTransparent` and `cullsSelf` flags to from blockstate to model files
* Models and textures are now referenced by their identifier in files
* Refactored language files to support tooltips and mods, added translation keys for blocks and items
Changelog for 0.3.1:
* Fixed axes not being effective towards wooden crates
* Fixed sounds not loading from their resource locations
* Fixed credits screen crashing
* Better error handling on block events
* Better logging on block state generators
Files
Get Cosmic Reach
Cosmic Reach
A space themed block building game in pre-alpha
Status | In development |
Author | FinalForEach |
Genre | Survival |
Tags | 3D, blocks, Multiplayer |
Languages | English, Spanish; Latin America |
Accessibility | Configurable controls |
More posts
- Update 0.3.7 is out!5 days ago
- Update 0.3.6 is out!19 days ago
- The Multiplayer Update Is Out!21 days ago
- Update 0.2.5 is out!74 days ago
- Update 0.2.4 is out!76 days ago
- Update 0.2.1-0.2.3 is out!77 days ago
- Update 0.2.0 is out!83 days ago
- Update 0.1.49 + 0.1.50 is out!88 days ago
- Update 0.1.48 is out!89 days ago
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