Cosmic Reach Alpha - 0.4.1 is Out!
Cosmic Reach » Devlog
0.4.1:
A small hotfix patch to fix some multiplayer related issues
- Fixed being unable to join multiplayer without a custom skin
- Fixed FPS running at 10 for those who previously uncapped the frame limit
- Fixed skin loading issue on windows
- Fixed laser interceptor inaccuracy from incorrect laser refraction
- Fixed crash from deserializing skins in multiplayer
- Fixed world and networking desyncing player in server
0.4.0:
- Added player model with custom skins!
- The skin can be previewed and set on the main menu, and can be seen by other players in multiplayer
- Can now swap items to hotbar in inventory using the number keys
- Added upside down stairs
- Added block of coal
- Added torches - an early game lighting option crafted with sticks and coal which burns out over time
- Added a void world generation option
- Added a music frequency slider to the options menu to change how often music plays
- Greatly improved the look of fog
- Improved lighting memory allocation
- Entity regions are now culled on disk where there are no entities left
- Improved controller mapping
- Items can now have tags
canPlace
predicate is now consistent with other predicates, this is a breaking change, update your data mods!- Added
queue
option tobase:runTrigger
- this defers execution until the end of the trigger - Increased the range of item pickups
- The Earth world generation is more flat and sharp
- Reduced the damage dealt to mobs by hitting to 1
- Adjusted ore generation so that iron and bauxite no longer spawn on the surface
- C4 drops items when exploding and damages nearby entities
- Rubber block items now are just as bouncy as their rubber item
- Various entity model UV and animation fixes
- Fixed block duplication glitch in multiplayer
- Fixed items disappearing when shift clicking into crates in multiplayer
- Fixed horrible memory leak from using a controller
- Fixed bug where you could wrongly place blocks through other blocks like vertical slabs and doors
- Fixed an invisible player issue
- Fixed laser splitters dropping debug blocks
- Fixed players stuttering while moving in multiplayer
- Fixed music lag bug
- Removed redundant
id
field from entity models - Removed no clip hotkey
- Removed the naive renderer as an option
- Removed "gravel caves" from the Earth world generator, gravel spawns at the surface properly

Files
cosmic-reach-server.zip 12 MB
Version 0.4.1 22 days ago
cosmic-reach-jar.zip 51 MB
Version 0.4.1 22 days ago
cosmic-reach-windows.zip 82 MB
Version 0.4.1 22 days ago
cosmic-reach-linux.zip 85 MB
Version 0.4.1 22 days ago
Get Cosmic Reach
Cosmic Reach
A space themed block building game in Alpha
Status | In development |
Author | FinalForEach |
Genre | Survival |
Tags | 3D, blocks, Multiplayer |
Languages | English, Spanish; Latin America |
Accessibility | Configurable controls |
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Comments
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Wow!!!