It sounds like you have issues with your audio drivers, a family member of mine had a similar issue, try looking into reinstalling them via the devices and drivers menu in windows (If I recall correctly, I don't use windows)
Today, March 9 2025 is the 1 year anniversary of me playing. I first downloaded the game and joined the discord at 10:30 AM on March 9 2024 when 0.0.12 was the newest version. Happy BDAY weekend and I'm excited to see how it will grow more. (Congrats on being one of the top games on itch right now my dear CR)
i haven't checked out the new update yet, but before i do i'd like to say that the lasers are... amazing.
they let me do SO MUCH STUFF, like logic gates (somewhat, still testing), light switches that swap the lights between two different colors, realistic light switches that have the lights flicker upon activating them and much more!
i might post them here one day.
imma check out the new update now, and FFE, thank you so much for one year of this gem.
Here's a Really nice world seed if you want to find ice, palm trees, and tons of ores! (Turn left from spawn and walk that way to find the ice and ores)
(And turn right and walk that way to find palm trees)
Screenshots taken by me (Sebbog) taken today, January 22, 2025, on a Windows 11 computer running Cosmic Reach on the itch launcher, of Cosmic Reach by FinalForEach or FFE, version pre-alpha-0.3.19.
I know controller support is in development, but PLEASE add thumbstick Deadzone support in the settings somewhere. Not all of us have perfectly good controllers ;-;
The game detects tiny, and I mean *tiny* changes in the thumbstick direction, so when I let go of the stick, my character still turns/moves slowly. I'm talking a fly breathing on my controller would be detected by the game. Turning and walking speeds feel good with a controller though.
Game looks very pretty! Can't wait to see what becomes of it.
Can we get the source code? I'm making my own voxel game, and was having issues with the block place/break raycasting skipping over blocks. Took me like 15 minutes to find the class I needed, and only found it through the debug menu. It's also really hard to understand the code because it's decompiled, there's no comments, I have to guess at some of the variable names, and have to manually find classes and methods.
If you aren't running it through the itch launcher, then do so, otherwise you'll need to pass in your itch api key through an environment variable. Let me know if you still have trouble!
If anyone is looking for an anarchy survival server for the new update, Cosmic Anarchy has been running for a while with the discord prereleases and it has updated to the full release now.
Cool server, kinda laggy tho. I played for a little while but got frustrated with how nothing would load. Despite that, I have high hopes for the server's future
← Return to game
Comments
Log in with itch.io to leave a comment.
Here's something funny
i cant launch the game it greets me with this error message
* Game started: false
* Game version: 0.4.1
* Game Variant: : Vanilla
* Launcher: Itch
* Ran for : 2 seconds, 481 ms
* Current time: 2025-03-15 at 13:15:28.104753700-04:00[America/Caracas]
* Operating system: Windows 11 10.0
* Arch: amd64
* Java VM name: OpenJDK 64-Bit Server VM
* Java runtime version: 21.0.2+13-58
* System user language: en
* CPU model: AMD Ryzen 5 3500U with Radeon Vega Mobile Gfx
* Save location free / total space: 65.644 GB / 237.227 GB
* Available processors: 8
* Native heap use: 13 MB
* Java heap use: 13 MB
* Max memory available: 1.471 GB
* RAM available: 5.879 GB
* getGLVersion:
Type: OpenGL
Version: 4:6:0
Vendor: ATI Technologies Inc.
Renderer: AMD Radeon(TM) Vega 8 Graphics
* Prestart error logs:
[TuningFork] Failed to init Audio. Details: Failed to open the default OpenAL device.
* Exception logs:
com.badlogic.gdx.utils.GdxRuntimeException: java.lang.ExceptionInInitializerError
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:173)
at finalforeach.cosmicreach.lwjgl3.Lwjgl3Launcher.createApplication(Lwjgl3Launcher.java:132)
at finalforeach.cosmicreach.lwjgl3.Lwjgl3Launcher.main(Lwjgl3Launcher.java:107)
Caused by: java.lang.ExceptionInInitializerError
at finalforeach.cosmicreach.ClientSingletons.create(ClientSingletons.java:79)
at finalforeach.cosmicreach.BlockGame.create(BlockGame.java:117)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Window.initializeListener(Lwjgl3Window.java:416)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Window.update(Lwjgl3Window.java:366)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.loop(Lwjgl3Application.java:193)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:167)
... 2 more
Caused by: java.lang.NullPointerException: Cannot invoke "de.pottgames.tuningfork.Audio.getListener()" because "this.audio" is null
at finalforeach.cosmicreach.audio.SoundManager.<init>(SoundManager.java:32)
at finalforeach.cosmicreach.audio.SoundManager.<clinit>(SoundManager.java:21)
... 8 more
It sounds like you have issues with your audio drivers, a family member of mine had a similar issue, try looking into reinstalling them via the devices and drivers menu in windows (If I recall correctly, I don't use windows)
Today, March 9 2025 is the 1 year anniversary of me playing. I first downloaded the game and joined the discord at 10:30 AM on March 9 2024 when 0.0.12 was the newest version. Happy BDAY weekend and I'm excited to see how it will grow more. (Congrats on being one of the top games on itch right now my dear CR)
-Axo
HAPPY BIRTHDAY TO MY FAVORITE VOXEL GAME!
i haven't checked out the new update yet, but before i do i'd like to say that the lasers are... amazing.
they let me do SO MUCH STUFF, like logic gates (somewhat, still testing), light switches that swap the lights between two different colors, realistic light switches that have the lights flicker upon activating them and much more!
i might post them here one day.
imma check out the new update now, and FFE, thank you so much for one year of this gem.
Happy Birthday Cosmic Reach!
Happy birthday Cosmic Reach!
Happy birthday Cosmic Reach!!
Happy Birthday Comic Reach! I've Played it since day 1!
Oh hey, that's my build in the first screenshot! Glad he ended up using it :)
Happy birthday!
Happy birthday Cosmic Reach! Cosmic Reach first released on March 8, 2024, at 19:59 (7:59 PM) UTC.
Here's a Really nice world seed if you want to find ice, palm trees, and tons of ores! (Turn left from spawn and walk that way to find the ice and ores)
(And turn right and walk that way to find palm trees)
-59276236
Cool thing I made:
I was so excited when these blocks were added! I've been following this game since the 3rd devlog was the newest one!
holy peak engineering
Awsome music, really cool world gen! I can't wait to see more!
https://www.youtube.com/watch?v=OTPJQkJad8E
hell yeah new creepypasta just dropped
Screenshots taken by me (Sebbog) taken today, January 22, 2025, on a Windows 11 computer running Cosmic Reach on the itch launcher, of Cosmic Reach by FinalForEach or FFE, version pre-alpha-0.3.19.
I know controller support is in development, but PLEASE add thumbstick Deadzone support in the settings somewhere. Not all of us have perfectly good controllers ;-;
The game detects tiny, and I mean *tiny* changes in the thumbstick direction, so when I let go of the stick, my character still turns/moves slowly. I'm talking a fly breathing on my controller would be detected by the game. Turning and walking speeds feel good with a controller though.
Game looks very pretty! Can't wait to see what becomes of it.
Tortellini Soup has a new YouTube channel.
https://www.youtube.com/@AliceWintersoft
https://www.youtube.com/watch?v=CtM634gYVAE
The first video.
this is like, minecraft. but better
ip to join?
IP?
What IP?
New FinalForEach upload!!!
He finally uploaded again:
i know this was from the previous update, but i really gotta admit that i LOVE the new fog feature
anyways, here's some wallpapers for anyone to use :D these were all screenshots from me
oh hey the game just updated
correct
Can we get the source code? I'm making my own voxel game, and was having issues with the block place/break raycasting skipping over blocks. Took me like 15 minutes to find the class I needed, and only found it through the debug menu. It's also really hard to understand the code because it's decompiled, there's no comments, I have to guess at some of the variable names, and have to manually find classes and methods.
FinalForEach, FFE, Cosmic Reach, CR, Cosmic Reach devlog, Cosmic Reach devlogs, Cosmic Reach discord server.
A new devlog is coming out soon.
been waiting for a way to obtain AND place water in survival, great update :D
this game’s really cool how long did it take for you to make it
I've been working on it since August of last year!
It says: "unable to authenticate your account", what do I do to do that?
If you aren't running it through the itch launcher, then do so, otherwise you'll need to pass in your itch api key through an environment variable. Let me know if you still have trouble!
Thanks!
this is one of the happiest moments in my life.
This screenshot was taken today, November 3, 2024, 13:32:21 UTC+1.
Cosmic Reach multiplayer Cosmic Reach discord server
If anyone is looking for an anarchy survival server for the new update, Cosmic Anarchy has been running for a while with the discord prereleases and it has updated to the full release now.
IP: even-firefox.gl.at.ply.gg:12364
Cool server, kinda laggy tho. I played for a little while but got frustrated with how nothing would load. Despite that, I have high hopes for the server's future
This screenshot was taken today, October 28, 2024, 15:34:43 UTC+1 by me (Sebbog)
Cosmic Reach 0.3.2-pre8 Cosmic Reach pre release versions Cosmic Reach discord versions 0.3.2 pre release 8 Cosmic Reach 0.3.2-pre7 Cosmic Reach pre release versions Cosmic Reach discord versions 0.3.2 pre release 7 Cosmic Reach Multiplayer